Mastermind(Original story)

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Roselyn Emily Basette is the daughter of two famous magic-users. Her mother, a black witch, the leader of The Guild Of Sin, and the destroyer of many others. Her father, a pure sorcerer, the leader of The Band Of Heaven, and helper of many others. Sadly, she never met her parents. Raised as an orphan, Roselyn has no idea of her powers until she accidentally unlocks them at the age of 14, most not getting their powers until the age of 20 or older. Aside from a special few that start training much earlier. Despite her heritage, Roselyn was born to be a Wizard's or Witch's familiar. Able to take the form of a black cat, a crow, a snake, and a black bear, preferring her cat or crow form, Roselyn is thrown into the darker side of Wicksville, over the barbed fence and into the world of magic. She gets captured and put in a pet shop for familiars, a young Warlock-in-training choosing her. All is good and calm for awhile, and Roselyn accepts her new place. But, a threat still looms on the Horizon, and her Parent's dark secrets come spilling out, Roselyn scrambling to uncover the truth about her heritage. And to do that, she'll need all the power and training she can get. But, alas, her foe is simply one step ahead of her every move. To defeat him, she's determined to become a Mastermind, the highest rank of familiar, and turn the tables on him.

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