UPDATE

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(26/09/2021)
-- SICKNESS, HEALTH, HERBS and DISABILITIES have been added.

As negative events seem fairly rare, I have decided to add in sicknesses that can affect all kinds of cats.

-- SICKNESS METER 
A sickness meter has been added, ranging from 1 to 3. If they are not given an herb that can help cure their illness by the point that meter hits three, they will begin to lose health, losing 5 for every action/moon after that third mark. Eventually they will die, if they have not been healed.

List of herbs --
Feverfew  -  Used to help fevers and instantly cure whitecough.
Ginger Petal  -  Used as a more potent form of feverfew, and instantly heals greencough. It is also used to fight off internal infections. (RARE)
Fern Root  -  Used to help permanent limps, and once it has been applied to a limb twice a moon for five moons, their skill cap will go up by 1. For each moon after that, if the herb us continually applied, they can return to their normal skill cap.
Leaper Twig  -  Used to help paralysed cats regain some use of their limbs. However, it can only be used once and raises their skill cap by 2.5.
Bracken Root  -  Used for curing WEAKNESS in kits under two moons, and has a 50% success rate.
Cinder Root  -  Used for curing WEAKNESS in adults, and has a 50% success rate.  (RARE)
Juniper Berry  -  Used for pushing back asthma, but has a 5% chance of curing it, unless the illness is severe.  (RARE)
Comfrey  -  Used to help heal broken bones, and once it has been applied to the bone three moons in a row, it will be healed and only leave a scar, instead of affecting the level cap.

WEAKNESS --
This sickness is only held by sickly cats, and maxes their skills out at seven. It does not follow a sickness meter, and has a chance to spread to that cats kits.
HERBS GIVEN --
Bracken Root

ASTHMA --
A sickness that gives a cat the inability to breathe properly, and forces them to succumb to asthma attacks, where they struggle to breathe. Though it can be cured by juniper berries, it has a 5% chance of happening, and follows the sickness meter.
HERBS GIVEN --
Juniper Berry

BROKEN BONES --
Cats now have a chance to break their bones, and if they are not healed correctly using comfrey, they can set wrong or become infected. If the bone sets wrong, it can only be affected by Fern Root after that point, but if it becomes infected, you need to use a mixture of Feverfew and Ginger Petal to heal it, with only a 20% chance of succession, and three attempts. It has a 25% chance of healing correctly without any intervention from medicine cats.
HERBS GIVEN --
Comfrey
Fern Root
Feverfew
Ginger Petal

PARALYSIS --
When a cat gets paralysed in an accident or by birth, they can still complete actions with a skill cap of 4 or 6, depending on the severity. After that point, the skill cap can only be raised +2.5 once by using Leaper Twig. They have an increased chance of getting sick, and dying from that sickness.
HERBS GIVEN --
Leaper Twig


HEALTH METER --
Healthy leader -- 50/50
Healthy Adult -- 35/35
Healthy Apprentice -- 25/25
Healthy Kit -- 15/15
Healthy Elder -- 20/20
---
Weakness lowers that by -10.
Asthma lowers that by -10.
Paralysis lowers that by -5.
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If a kit has two or more of those ailments, they must become a permanent medicine cat den member until they become an apprentice, or past the point where those ailments can be added together to equal their health or more.


(MORE TO COME)

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