᪥ 𝙸𝚗𝚏𝚘𝚛𝚖𝚊𝚝𝚒𝚘𝚗 ᪥

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Energy
Leaders: 20/20
Deputy: 15/15
Warriors: 10/10
Queens: 8/8
Medicine Cats: 10/10
Medicine Cat Apprentices: 7/7
Apprentices: 7/7
Elders: 6/6
Kits: 5/5

You have the ability to feed your cats to give them more energy, although this does not work once the cat is at 0 energy. If you have the correct den for a cat, then they will have all of their energy back the next moon. Without their assigned den, the next moon they will have half of their energy back.

Dens
Leaders Den: 10 Sticks
Warriors Den: 25 Sticks
Nursery: 25 Sticks
Medicine Cat Den: 30 Sticks
Apprentices Den: 15 Sticks
Elders Den: 20 Sticks

Warriors, leaders, and medicine cats have the chance to die in Leafbare if they are left without their dens. Sick cats, queens, and apprentices have the chance to die in Leaffall and Leafbare if they are left without their dens. Elders have the chance to die in Newleaf, Leaffall, and Leafbare if they are left without their den. Kits have the chance to die in any season if they are left without the nursery.

Patrolling
Starting at 8/10, the border goes down twice every moon. Patrol to lower the chance that enemies move into your territory. You have a chance to find new cats on patrols.

Adventures
Adventures take two moons. You have the chance to get 30 Sticks, 30 prey, 25 herbs, or 3-6 Cats.

Alliances
You can have alliances with 2 Clans. You can ask for and send medicine cats, sticks, prey, herbs, and cats to your allies.

Diseases
Injuries and sicknesses need herbs to heal. Different diseases can kill you if not treated within the correct amount of time.

Takes 5 herbs to lvl down to next disease

Scratched (8 moons)
Deep Wound (6 moons)
Infected Wound (4 moons)
Dying (almost instantly)

Cracked Pad (15 moons)
Scratched Pad (10 moons)
Infected Pad (8 moons)
Infected Paw (6 moons)
Broken Paw (4 moons)
Broken Leg (2 moons)
Crippled (1 moon-life injury)

Broken Bone (4 moons)
Infection (3 moons)
Crippled (2 moons-life)
Dying (almost instantly)

Bellyache: (12 moons)
Cold: (8 Moons)
Fever: (7 Moons)
Redcough (3 Moons)
Dying (almost instantly)

Food poisoning (8 Moons)
Poisoned: (5 Moons)
Redcough (3 Moons)
Dying (almost instantly)

Kittencough (8 moons)
Whitcough (5 moons)
Greencough (4 moons)
Redcough (3 moons)
Blackcough (1 moon)
Dying (almost instantly)

(If you don't have dens)
Sleepy (5 moons)
Tired (3 moons)
Exhausted (1 moon)
Dying (almost instantly)

(If you don't have prey)
Hungry (3 moons)
Fatigued (2 moons)
Exhausted (1 moon)
Dying (almost instantly)

Skills
Foraging lvl 1: 0-2 Sticks/ herbs (2/2)
Foraging lvl 2: 1-3 Sticks/ herbs (4/4)
Foraging lvl 3: 2-4 Sticks: herbs (6/6)
Foraging lvl 4: 3-5 Sticks/ herbs (8/8)
Foraging lvl 5: 4-6 sticks/herbs (9/9)

Hunting lvl 1: 0-2 prey (2/2)
Hunting lvl 2: 1-3 prey (4/4)
Hunting lvl 3: 2-4 prey (6/6)
Hunting lvl 4: 3-5 prey (8/8)
Hunting lvl 5: 4-6 prey (10/10)

Fighting lvl 1: It's a start. (2/2)
Fighting lvl 2: Able to kill bigger prey, fight off lower lvl cats (4/4)
Fighting lvl 3: Take cats of lower fighting lvl as Prisoner, fight off fox, fight off lower or equal lvl cats (6/6)
Fighting lvl 4: fight off all cats, fight of 2 foxes, fight off eagle (8/8)
Fighting lvl 5: fight off badgers. (10/10)

Only Med. Cats + Med. Cat Apprentice can heal
Healing lvl 1: Heal Injured, Cough, Bellyache (2/2)
Healing lvl 2: Heal broken bone and down, and cold and down (4/4)
Healing lvl 3: Heal Fever and down, and deep wound and down (6/6)
Healing lvl 4: Heal everything but Greencough and dying (8/8)
Healing lvl 5: Heal everything (10/10)

Leveling Up:
To become deputy, you must have trained at least 1 apprentice and have 2 skills to lvl 4.

To become a warrior, apprentice must either wait 6 Moons or get 2 skills up to 3

Med. Cat Apprentices need to have healing to lvl 3 and another skill to lvl 2 to become Med. Cat.

Leader must have 2 skills up to 5.

Kits must wait either 6 moons or get 3 skills up to lvl 1.

Elders must have four skills lvled up to 5.

Time
The Season changes every 3 days, and you start out in Newleaf.

One moon = One day

Every 6 moons you have the chance to go to the gathering, where you can find 2-6 new cats.

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