Uggimon [ウギモン]
Name origin: 'Uggi' is Icelandic for 'fin'.
Level: Baby I
Attribute: None
Family: None
Type: Slime
Description
A newborn slime Digimon possessing the X-Antibody. Despite its soft, squishy body, it is surprisingly resistant to cold, and is usually found around ice floes. An inquisitive Digimon that knows no fear, it is always excited by seeing new things and will try to approach anything unfamiliar.
Attacks
Chilly Bubble (チリーバブル): Blows a big, cold bubble from its mouth
Evolution
Uggimon > Kjalkamon > Hakarlmon > Krokurmon > Randymon > StrithsHerramon
Kjalkamon [キャルカモン]
Name origin: 'Kjálka' is Icelandic for 'jaw'.
Level: Baby II
Attribute: None
Family: None
Type: Lesser
Description
An aquatic Digimon possessing the X-Antibody. While its body is still soft and its skeleton has not fully developed yet, the bone comprising its jaw is unusually well-developed, and it is able to dish out surprisingly painful bites, especially with its playful personality. As its body cannot withstand deep sea pressure, it is usually found near the surface of the Net Ocean near ice floes. It is able to make the markings on its body light up, making for a beautiful sight when a school of Kjalkamon is spotted at night.
Attacks
Little Crunch (リトルクランチ): Bites the opponent with its fairly strong Jaws
Evolution
Uggimon > Kjalkamon > Hakarlmon > Krokurmon > Randymon > StrithsHerramon
Hakarlmon [ハウカールモン]
Name origin: 'Hákarl' is Icelandic for 'shark'.
Level: Child
Attribute: Data
Family: Deep Savers
Type: Aquatic
Description
An aquatic Digimon possessing the X-Antibody. With a large, strong build, it boasts great strength and durability, at the expense of its speed; it has difficulty getting past jogging speed on land. However, it is surprisingly fast underwater for its large build, and can make some unexpectedly sharp turns while swimming. While it prefers to reside in colder seas, it can adapt to other regions well, and it is not uncommon to find Hakarlmon in the seas around the Versandi Terminal. The markings on its body can light up at will, helping it to see in the deeper regions of the ocean. Hakarlmon tend to be outgoing and friendly, with a love for jokes and pranks, but often meaning no ill will. However, they can get very aggressive when it comes to battle or hunting, and often hunt in packs to take down their prey.
Attacks
Spírall Torpedo (スピーラル・トルペード/Icelandic: Spiral Torpedo): Leaps towards the opponent while spinning its body, charging straight into them. Can also be used underwater, which allows Hakarlmon to change direction mid-attack and control its path better
Flugeldur Bullet (フルゲルドゥル・ブリット/Icelandic: Rocket Bullet): Fires bullets of purple electricity from its mouth
Rýtingur (リーティングル/Icelandic: Dagger): Elbows and stabs the blades on its arms into the opponent
Evolution
Uggimon > Kjalkamon > Hakarlmon > Krokurmon > Randymon > StrithsHerramon
Krokurmon [クロークルモン]
Name origin: 'Krókur' is Icelandic for 'hook'.
Level: Adult
Attribute: Data
Family: Deep Savers
Type: Aquatic
Description
An aquatic Digimon possessing the X-Antibody. Capable of moving at great speeds underwater, Krokurmon is also able to levitate while above water thanks to the boosters on the undersides of its wings. Silent but aggressive, it specialises in trapping its prey with the hooked claws on its four limbs, and consuming its data using its flexible, hook-tipped tail. Any excess data is stored in the compartment on its back, which can be used in its attack; while it prioritises swift attacks aimed at weak points compared to raw power, when its data capacity is full, it is able to fire a devastating beam from the gun-tip on its tail. They are mostly found in the seas surrounding the Versandi Terminal, though they are occasionally spotted in the Skuld Terminal as well.
Attacks
Ferðamenn Trap (フェルッザメン・トラップ/Icelandic: Tourist Trap): Traps the opponent with the hooks i=on its four limbs, and uses the hook on its tail to absorb the opponents data
Lobster Strike (ロブスターストライク): Slams the opponent with its long, flexible tail
Rafmagn Stream (ラフマグン・ストリーム/Icelandic: Electric Stream): Fires a strong bolt of purple electricity from the ray gun on its tail. The bolt become more powerful when there is more data stored in krokurmon's back to draw from: it is even capable of firing different elemental beams depending on the type of data stored
Evolution
Uggimon > Kjalkamon > Hakarlmon > Krokurmon > Randymon > StrithsHerramon
Randyrmon [ランデュルモン]
Name origin: 'Rándýr' is Icelandic for 'predator'.
Level: Perfect
Attribute: Data
Family: Deep Savers, Metal Empire
Type: Cyborg
Description
An ocean-dwelling cyborg Digimon possessing the X-Antibody. While not as durable as Chrome Digizoid, the armour protecting its body is waterproof and still sturdy enough to take hits. Its bulk and size slows it down considerably, though that is compensated by its increased firepower and offense, being able to do both long-range and close combat. It moves much quicker underwater than on land, though it is still capable of levitating above water, despite its size. While good-hearted by nature, they are easily provoked and can cause quite a ruckus when that happens. Known by some as the 'Commando of the Net Ocean', it is a natural leader and isn't afraid to take command of other Digimon, even an impromptu team that was just put together; it is surprisingly good at formulating battle tactics. However, its stubbornness sometimes clouds its judgment, and it is not too fond of receiving orders itself.
Attacks
Hverfill Driver (フヴェルフィル・ドライバー/Icelandic: Turbine Driver): Spins its left arm and drives it into the opponent with a strong punch. It can also create a whirlpool around its arm when used underwater
Vélbyssa Fire (ヴィエルビッサ・ファイアー/Icelandic: Machinegun Fire): Shoots a quick barrage of electric shots from the canon on its right arm, and the vulcan guns on its shoulder armour, which can paralyse an opponent after landing enough hits
Vörubíll Twister (ヴェールビル・ツイスター/Icelandic: Truck Twister): spins its entire body and rams into the opponent with its large build. It creates a giant whirlpool around itself when used underwater, multiplying its destructive power
Frumeinda-cannon (フルメインダキャノン/Icelandic: Atomic-cannon): Fires a large, intense electric ray from the cannon on its right arm, hot enough to burn through Chrome Digizoid, and even melts the area surrounding the bea, however the cannon breaks down after use, leaving its right arm identical to its left: the cannon can only be used again when it is repaired, or when it re-evolves into this form
Evolution
Uggimon > Kjalkamon > Hakarlmon > Krokurmon > Randymon > StrithsHerramon
StrithsHerramon [ストリッズスヘラモン]
Name origin: 'Stríðsherra' is Icelandic for 'warlord'.
Level: Ultimate
Attribute: Data
Family: Deep Savers
Type: Aquatic Knight
Description
An Aquatic Knight Digimon possessing the X-Antibody. Its scale-like armour possesses almost Chrome Digizoid-like hardness, but retains its water resistance, allowing it to move at great speeds even deep underwater. It wields its prided trident made out of Chrome Digizoid, the Sigurvegari (Icelandic: Winner), which can be separated into a lance and two blades, suiting StrithsHerramon's flexible fighting style. An experienced tactician, StrithsHerramon possesses great charisma, and excels at planning out military strategies. However, it tends to be quite loud and opinionated, not being afraid to point out any discontents it has, which occasionally gets in the way of its planning.
StrithsHerramon is a member of the 'Reverse Knights', a group of four knights who are unhappy with how the Royal Knights are governing the New Digital World, though each member has their own thinking on how to go about countering it. StrithsHerramon is closest to a fellow member, HerrschaftKäfermon, and the both strive to play a more active role in protecting the residents of the New Digital World, compared to the Royal Knights who they believe are too passive, and put Yggdrasil's interests before the common Digimon.
Attacks
Tri-Rýtingur (トライリーティングル/Icelandic: Tri-Dagger): Charges its separated Sigurvegari with purple electricity, and uses them to slash/stab the opponent
Jarðskjálfti (ヤルルスキャールフティ/Icelandic: Earthquake): Stabs its Sigurvegari, in Trident form, into the ground, causing a huge earthquake that breaks up the surrounding earth in a hemisphere. It can also be stabbed into the ocean surface, casing all surrounding water to be thrown up, and creating large tsunamis
Dauðalogn Riser (ドイザログン・ライザー/Icelandic: Dead Calm Riser): Whips up an electrically-charged cyclone surrounding its Sigurvegari, either in trident form or just the lance, and swings it, slamming the cyclone down onto the opponent
Rafstraumur Explosion (ラフストラウム・エクスプロージョン/Icelandic: Electric Current Explosion): Charges the surrounding air with electricity, and ignites it to create a giant electric explosion. It is extremely powerful, but causes StrithsHerramon to get caught up in its own attack
Evolution
Uggimon > Kjalkamon > Hakarlmon > Krokurmon > Randymon > StrithsHerramon
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