Charts

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Balance Chart,
Level 1, 20% chance of not falling when you go out.
Level 2, 40% chance of not falling when you go out.
Level 3, 60% chance of not falling when you go out.
Level 4, 80% chance of not falling out when you go out.
Level 5, 100% chance of not falling when you go out. (You can only fall when fighting)

Hunting charts,
Level 1, 0-2 prey
Level 2, 0-3 prey
Level 3, 1-4 prey
Level 4, 1-5 prey
Level 5, 2-6 prey

Fighting charts,
Level 1, 20% chance of wining
Level 2, 40% chance of wining
Level 3, 60% chance of wining
Level 4, 80% chance of wining
Level 5, 100% chance of wining

Foraging charts,
Level 1, 0-2 sticks and herbs
Level 2, 0-3 sticks and herbs
Level 3, 1-4 sticks and herbs
Level 4, 1-5 sticks and herbs
Level 5, 2-6 sticks and herbs

Healing charts,
Level 1, can heal minor injuries
Level 2, can heal minor illnesses
Level 3, can heal mediocre injuries
Level 4, can heal mediocre illness
Level 5, can heal everything with a known cure

Bonding charts,
Level 1, barely know each other
Level 2, getting to know each other
Level 3,  friends
Level 4, best friends
Level 5, best friends forever or mates.
Level 6, basically married

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