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Welcome, warriors, to
Fall of UnitedClan!

This game takes place a few seasons after the original ROUC. The weather and attacks have become more fierce as the cats of UnitedClan struggle to survive.

Don't worry if you didn't play in the original or the first UCE -- anyone can join this, and the rest of the chapter explains how to play.

In Fall of UnitedClan or UCE, you have to work together with the other players in order to help your Clan survive, grow, and prosper. This game is a unique mixture of roleplaying and command-based gameplay. To keep the clan alive, warriors must hunt to bring prey back for every cat, patrol to keep enemies away from the borders, defend against enemies, heal the injured, and bring more players into the game by falling in love and having kits.

Read on to learn how to play the game! Yes, we're sorry, it's a lot of info. But please read everything carefully!

~•~ How It Works ~•~

Join the game by submitting your warrior cat OC in the next chapter.

Every day, a new chapter will be published. The chapter lists the clan's stats, news, allegiances, etc. for that day. Roleplay and game commands take place in the comments.

One real-life day = 1 game moon (month), and 3 real days = 1 season.

Roleplaying is a completely optional feature to the game. You do NOT have to roleplay! If you do, though, there are some rules to it: only roleplay in the "replies" of the RP Area, making a chain. Or, if you want to roleplay only with one or two specific people while doing a task, chain roleplay in the replies of of your commands. New comments should be used only for game commands.

Roleplaying doesn't actually affect the game at all, so you can't just say "I'm going to go catch 100 prey!" That's where tasks and commands come in.

A task is anything your cat can do that requires an energy point and has an important result. These are hunting, patrolling, training, foraging, healing, breeding, and defending.

One task costs one energy.

Healthy cats have two energy every day/chapter for tasks. However, age, sickness, and injury can affect your energy. (More on this later.)

To have your cat do a task, you have to submit a command.

Commands are specific comments that start with a "/" and explain the task. For example, /hunt alone.

A UnitedWarriors admin will reply to the command and tell you the result. Example: Fireheart went hunting alone and caught 3 prey. The result depends on your cat's Skill Level.

Some tasks, like patrolling, breeding, and training, have to be done in pairs or groups. To do this, simply include the cats you want to go with in your command and tag them. The cats you've tagged HAVE to reply with the same command in a CHAIN.

Example:

Fireheart: /patrol with Graystripe, Ravenpaw, and Sandstorm.
»[Reply] Graystripe: /patrol with Fireheart, Ravenpaw and Sandstorm.
»[Reply] Sandstorm: /patrol with Ravenpaw, Fireheart, and Graystripe.
»[Reply] Ravenpaw: /patrol with Sandstorm and Graystripe and Fireheart.

Only when everyone has said the command will it be answered by an admin.

»[Reply] UnitedWarriors: Fireheart, Graystripe, Ravenpaw, and Sandstorm went on patrol together. The border strength has gone up by 1!

The maximum amount of cats that can be on a task together is 4.

TASKS

Hunting: sends your cat into the forest to catch prey for the clan. Go alone with the command /hunt alone or in groups of 2-4 with /hunt with (names). The number of caught prey depends on your cat's Hunting Skill Level, and yes, you can catch 0 prey. Only warriors, apprentices, leaders and deputies can hunt. Also, there is a partner hunting bonus, so for every 2 cats that hunt together, add +1 to your prey total.

Foraging: sends your cat out to gather herbs, which are essential for healing injured cats. Go alone with the command /forage alone or in groups of 2-4 with /forage with (names). The amount of herbs brought back depends on your cat's Foraging Skill Level, and yes, you can bring back 0 herbs. Only medicine cats and medicine cat apprentices can forage. There is also a foraging partner bonus, so for every 2 medicine cats that forage together, add +1 to your herb total.

Patrolling: Border patrols increase the Clan's border strength by 1. The higher the border strength is out of 20, the less likely the Clan is to be attacked, and vice versa. To go on a patrol, use the command /Patrol with (names of patrol members). You must have 4 cats on a patrol. While on patrol, cats may encounter signs of rogues, wild predators, and twolegs, all of which pose a danger to the Clan. The border strength will naturally decrease by 2 every day.

Training: increases a cat's Skill Level. You have to find a warrior (or med cat) with a higher skill level than you and train for a specific skill with the command /train (type)skill with (name). Only the cat with the lower level will be trained, and you need to train twice to raise a Skill Level by 1.

Healing: Uses herbs to heal an injured or sick cat with the command /heal (patient's name). Only medicine cats and their apprentices can do this. Different types of injuries and sickness requires more herbs and higher Healing Skill Levels to treat. The patient can only be healed once a day.

Breeding: Breeds a she-cat and a tom, allowing more people to join the game as kits. After both cats submit the command /breed with (mate's name), the she-cat becomes a queen. 2 days later, a litter of 3-5 kits will be born. You can becomes mates with someone by mutual agreement or build a relationship through roleplaying. Fidelity is up to you.

Defending: When the clan gets attacked because of a low border strength, warriors need to work together to defeat enemies. The command /defend gives your cat an attack score and a defense score to attack with. The enemy has predetermined scores as well. Your scores get compared to the opponent's opposite score, and the difference between the numbers decides who gets hurt and by how much. If your cat's BattleSkill is too low, use the command /hide to keep your character safe.

SKILL LEVELS

Skill Levels are extremely important. They affect how much prey or herbs your cat brings back from hunting or foraging, their ability to heal and their prowess in battle.

Skill Levels go from Level 0 to Level 5.

Hunting, Foraging, Healing, and Battle are seperate skills and have to be leveled-up seperately. Medicine cats have Healing Skills and Foraging Skills, while warriors and apprentices learn Hunting Skills and Battle Skills.

To level up, you need to train with someone who has a higher skill level than you with the /train command. Kits start at Level 0. Once you're an apprentice, you will be given a mentor, but you can train with any warrior (or medicine cat, if you chose that path) to level up your skills. You have to train twice to go up one level. Try to get to Level 5 in everything!

Full warriors and medicine cats can still train too, so don't worry if you don't max out your level while you're an apprentice. Just find someone who is a higher level than you to train with!

HEALTH AND HUNGER

Cats can be injured from a twoleg trap while on patrol (if there are twolegs in the area) or when defending camp from an enemy. There are three types: slightly injured, injured, and severely injured.

The good news: you can be healed by a medicine cat!

The bad news: Healing takes time and herbs, and you can't go on tasks when you're injured (although "slightly injured" only takes away 1 energy). And if you don't get healed when you're severely injured, YOUR CAT WILL DIE.

Hunger shows how well your cat has eaten over the past couple days. Cats will automatically eat at the end of every day - but if there isn't enough food for every cat, some will go hungry. This is why hunting is so important to the Clan.

If your cat has eaten every day, you're perfectly fine.

After 1 day without food, you're hungry. Eating once will make you fine again.

After 2 days without food, you're starving. This takes away 1 energy. Eating once will put you back at "hungry," but beware! If you go 3 days without eating, YOUR CAT WILL DIE.

Cats will automatically eat every day, but if there isn't enough prey for everyone, some have to go without food. But it's not random - the Clan has an eating order, just as mentioned in the books (remember apprentices can't eat until the elders have been fed? It's like that). Queens always eat first, followed by kits, medicine cats, deputies, warriors, medicine cat apprentices, apprentices, and finally the leader. (Elders aren't in the game.)

If you've been eating well lately, but you see that other cats are going hungry, you can change your order with the command /don't eat. This command puts you at the end of the line, just for the day, so that if the Clan is still short on prey someone else can get a chance to eat.

EVENTS

Sometimes the clan will be hit with with a devastating event that hurts the clan in some way. These can be fires (destroys half the herbs), floods (ruins half the prey), droughts (-1 foraging penalty), thunderstorms/blizzards (-1 hunting penalty), frost (destroys some herbs), thieves (rogues steal some prey), twolegs (traps are placed around the territory), and attacks (rogues or predators attack the camp). Also, some StarClan-sent prophecy quests might pop up at some point. All of the weather-related events are random but depend on the season, while thieves and attacks depend on the clan's border strength. Twolegs can come at any time. Twoleg traps and enemy attacks can kill you.

KITS

Unless you're one of the first 25 people to join the game, you have to wait until two cats breed to enter the game, and you will start out as a kit. When a tom and a she-cat breed, a litter of kits are born and the top few people on the waiting list get in. Normally, kits are Skill Level 0 and have no responsibilities. However, there is one command a kit can use: /play. You can only play once a day, but if you play 4 times before ranking up to an apprentice, you will start at Skill Level 1!

AGES AND RANKING UP

After six days (6 in-game moons) of kithood, you will be allowed to rank up to an apprentice using the command /Rankup to apprentice or /Rankup to medicine cat apprentice. This is one of your most important choices in the game. Becoming a normal warrior apprentice will let you do the normal tasks of hunting and foraging, but choosing the path of a medicine cat will allow you to heal and forage. The Clan needs both warriors and medicine cats to survive. (There is no limit to the amount of either rank -- we could have 30 medicine cats if people choose that. We might die from hunger though.) Medicine cats CAN have a mate and kits!

When you rank up to an apprentice, you cat will earn the suffix -paw and be given a mentor. The mentor will be an active player with high skill levels who is in charge of your training. However, you do not have to only train with your mentor. You can train with ANY warrior/med cat who has a higher skill level than you.

After 6 days of training and doing tasks as an apprentice, you can finally become a proper warrior or medicine cat with the command /Rankup to (new full name). The name CAN be different from the one you signed up with, but if so we will ask for confirmation.

DYING AND RE-JOINING

If/when your cat dies, you will be kicked out of the game. However, you can always join again with a new OC, but at the bottom of the waiting list. When you're on the waiting list, you have to wait until a queen has kits. You will join as one of the kits!

THAT'S ALL THE INFORMATION YOU NEED! (I think.)

If you have any questions whatsoever, let us know... We're willing to answer any questions you have!

Remember: this game is an EXTREME version. Your cat will probably die.

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