clan analysis

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gorseclan

territory: forest/shrubland; mixture of pinyon and elm trees

prey: mice, voles, cardinals, sparrows, thrushes, finches, magpies, starlings, quails, robins, squirrels, shrews, small owls, wrens, pheasants, prairie dogs, hares, and lizards

predators: scorpions, snakes, foxes, wolves, and porcupines

clan traits: long legs and short, but sharp, claws. quick senses and great at using obstacles to their advantage. skilled at jumping; not so advanced at climbing

overall personality: stealthy, over-protective, cunning, stubborn, skeptical, patient, resourceful

moorclan

territory: blacka moor

prey: wild turkey, rabbits, hares, mice, ground squirrels, robins, crows, wrens, larks, pheasants, and blackbirds

predators: foxes

clan traits: lithe body structure and long tails. exceptionally grand at scent detecting and digging. also great runners and weather predictors

overall personality: quick-footed, relaxed, bold, persistent, boasters, and very logical.

hazeclan

territory: oversized and earthy cave

prey: hawks, falcons, ravens, crows, pheasants, eagles, rabbits, shrews, lizards, mice, bats, and rats

predators: snakes, wolves, foxes, eagles, and hawks

clan traits: strongly built, with muscular legs and paws. broad shoulders and wide faces, large eyes included. skills include climbing and fighting, their claws and teeth being very long and durable. exceptional hiding abilities as well

overall personality:  ambitious, brave, aggressive, occasionally careful, poor listeners, proud, tricky, clever

seaclan

territory: rocky sea cliffs

prey: eagles, seagulls, geese, ducks, frogs, loons, terns, minnows, pike, trout, carp, water shrews, water voles, crabs, and lizards

predators: water snakes, large turtles, and foxes

clan traits: very small, bubbly creatures. great at rock climbing and squeezing into small spaces. powerful swimmers, divers, and fishers. long whiskers and and sleek, yet lengthy fur

overall personality: quiet, insensible, travelers, peaceful, easy-going, impatient, and whiners.

highstones

highstones is located closest to moorclan's territory. this is where the clans gather each moon to exchange information and discuss.

sacred waters

the sacred waters are located on the outskirts of hazeclan territory. this is where a cat must go to connect with starclan

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