Round 1 || FrostClan Roles

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Innocents

Deputy - An innocent cat who looks to see what team a cat is on each night. However roles such as the Starspeaker, Copycat, and Lead Traitor will appear as unknown while the beloved Puppet role will appear as a traitor. 

Medicine Cat - An innocent who can attempt to heal a cat each night. 

Starspeaker - An innocent who is able to speak to the dead and possibly receive information that was sealed away with their death.

Heavenbound - An innocent who once per game will be able to revive a fallen clanmate.

Lookout - An innocent who is able to watch a cat each night to see if they have a visible night action. 

Seeker - An innocent who is able to compare two cats per night to see if they share allegiance in teams.

Sharpclaw - An innocent who once per game will be able to lash out and kill in an attempt to weed out a traitor.

Cave-Guard - An innocent who is able to defend someone during the night. The first attack won't kill them, but if not healed, the second will. 

Elder - An innocent who is able to mute a cat during the day, preventing them from possible helping or defending themselves.

Warrior (x2) - An innocent who's only jobs are to help the clan weed out the traitors and stay alive. *They can become more aware later on.*



Neutrals

Survivor - A paranoid individual that will kill all who visits them. *They can become more dangerous later on.*

Jester -  An individual that wishes to cause chaos by getting exiled and coming back to haunt those who wronged them.

Copycat - An individual that copies someone and takes up their role alongside them. 

Rivaler - An individual that pits two people against each other, causing them to not agree on voting and actions. If one dies, the other is briefly invincible. 

Brightheart - An individual that pairs two people together, making them aware of each others roles and dependent on the other for survival.

Puppet - An individual who chooses a side at the beginning of the game and sends riddles in an attempt to help them. 


Traitors

Lead Traitor - The head of the traitor group. Their vote is worth double in the kill-vote. 

Traitor Lookout - The spy of the traitor group. They watch one person every night to look for actions.

Traitor Deceiver - The framer of the traitor group. Every night, they make one person appear as suspicious and with an action.

Traitor Thief - The thief of the traitor group. They can steal information from others, at the cost of leaving behind evidence.

Traitor -  No special traits, only participates in the kill vote.

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