Roles

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The roleplay will not start until I say so, so please don't rush me- the info section, charts, and other things will take a lot of time, and I'm still in school. Don't try to "reserve" a spot, I will ignore it and it won't work

Leader:
-Does not take on the name of [_]star, keeps their warrior name
-has the authority to sentence an execution if wanted
-can be challenged for their position
-has 9 lives, but will be stripped of them if they are challenged and they fail to win
-Has 150 HP

-has 20 energy

Mages
There are 5 different types of mages- the Nature Mage, the Fire Mage, the Water Mage, the Wind Mage, and the Thunder Mage. There is only one of each Mage, and each Mage has one apprentice. The apprentice will not be able to preform all of he spells until the Mage dies and the apprentice becomes his successor

Nature Mage: Acts as the "med cat" of the Clan- can forage and brew. They can also cast magic spells. They have 20 energy, and have 100 HP.

Vine Spell;
Grows vines around the target. Takes 1 energy, required Level is 1 (15 damage)

Falling Tree Spell:
Can make a tree fall. Takes 5 energy. Required level is 2 (30 Damage)

Synthesis:
Restores all energy- can only be used once a day. Takes no energy. Required level is 4.

Growing Spell:
Makes herbs/plants grow twice as quickly. Takes 5 energy. Required level is 3

Healing Spell:
Fully heals one cat. Takes 15 energy. Required level is 5

Fire Mage:
The Fire Mage has the power to control fire. They act as warriors, but they are more deadly. The Fire Mage has 15 energy, and has 150 HP

Ember Spell: Shoots small embers at the target. Takes 1 energy. Required level is 1. (10 damage)

Magma Rock Spell:
Shoots a hot and fiery rock full of magma at the target. Takes 5 energy. Required level is 2. (39 damage)

Lava Spurt:
Shoots a glob if lava at the target. Takes 10 energy. Required level is 4. (40 damage)

Fire Claws:
Slash down at the target with claws of fire and deal 5 damage. Every time the target attacks, they take 5 damage. Takes 5 energy. Required level is 5.

Self Regeneration:
Restore 10 HP. Takes 5 energy and requires level 5

Water Mage:
The Water Mage has the powers to control water and acts as a warrior. They have 150 HP
Water Spell:
Squirts a powerful and hot blast of water at the target. Requires level 1. Takes up 2 energy. (10 damage)

Hurricane:
A devastating mini hurricane attacks the target. This requires the user to be at level 3, and takes up 5 energy. (30 damage)

Tsunami Wave:
A huge tsunami sweeps the target off of their feet, and slams the target into something with intense force. Requires level 4 and takes up 10 energy. (60 damage)

Healing Veil:
Every time the user is damaged, he regains 10 HP. Requires level 5 and takes up 10 energy

Mystical Rain:
This mystical rain restores 10 HP to anyone it touches. The MAX encounter of cats it can touch is 5

Wind Mage:
The Wind Mage has the power to control wind and fly. They have 150 HP, and 15 energy

Wind Spell: A strong gust of wind throws the opponent into something. Requires level 1 and takes up 2 energy. (10 damage)

Tornado:
A small tornado slams into the target. Requires level 2 and takes up 4 energy. (30 damage)

Wind Barrier:
Extremely strong winds protect the user, making the attack deal only 75% damage to the user. Requires level 4 and takes up 5 energy

Reviving Wind;
An enchanted wind heals the user, restoring 100 HP. Requires level 3 and takes up 10 energy

Eagle Attack:
The user calls bends the wind to call to eagles, who will attack the target. Requires level 5 and takes up 15 energy. This also results in the user losing 30 HP(Does 100 Damage)

Thunder Mage:
The Thunder Mage is said to be the strongest Mage of all if he can fully master his power. He has 200 HP and 20 energy
Storm:
The user summons a thunderstorm and wrecks havoc on the target. Requires level 1 and uses 2 energy. (10 damage)

Thunderbolt:
The user summons a bolt of lightning and strikes the target. Require level 2 and uses 2 energy (30 damage)

Lightning Strike:
The user summons a storm of lightning and strikes the user. Requires level 4 and uses 5 energy (60 damage)

Lightning Charge:
The user attacks the target and deals 10 damage, and heals himself with the remaining electricity, restoring 30 HP. The required level is 3, and it uses 10 energy

Godly Thunderbolt:
The user strikes the target with a devastating bolt of electricity, dealing tremendous damage. This attack will damage the user by 50 HP. The required level is 5, and it uses 15 energy. (120 damage)

Mages are very powerful, so every time you train you only receive 0.2 of a skill point, as everyone else will receive 0.5 of a skill point

The Hero:
The Hero is a chosen cat that leads the Clan into battle. The Hero is chosen right before the previous Hero dies, assigned the day he or she dies. The Hero is trained to someday defeat all of the monsters and seal the Gates of Stars so that MistClan can once again be safe from all the monsters. The Hero will act as a regular apprentice, and he will not have an apprentice

Warriors:
Warriors act as regular warriors in the warriors series

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