caster

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I'm don't have a name yet

Class Caster/grand caster
Strength:   C    /    B
Endurance:   D /   C
Agility:    C-   /   B
Mana:      A   /  Ex
Luck:        B /    A
Nobles phantasm:
Cater:Holy Shield A-
After use all ally take only 50% income DMG and reflect back 50% dmg back to attacker for 5 turn (only reflect dmg when unit is alive and buff still active )

Grand Caster NP
Disintegration A+ :  a brilliant holy white light travels to the target at the speed of light deal  100%-225% dmg one enemy

True Disintegration Ex+: An ability to attack one targets deal DMG to everything from the atom to the soul, upon its activation, a brilliant white light travels to the target at the speed of light, and erases the target completely.(after use users can't move for 5 turn)

Skill
 
Heal A:heal on you or one of ally 30% of you max HP

Magic Perception Ex: The ability to perceive the surrounding magical energy.

In addition, the user is able to observe how waves disturb the nearby magical energy, then use that information to calculate the visual, auditory and other wave-based information of the surroundings. Magic Perception also grants the ability to understand and express the intent of spoken words even if the language of the conversation partner is unknown.

Magic Perception enables users to be aware of their environment in battle even if blind or deaf and prevent a surprise attack.

Multiple Barriers Ex: An ability which surrounds the user with multiple barriers. Defensive barriers prevent the entry of magic power. Except for overwhelming the barrier with magical power, it is nearly impossible to break a barrier. Even the most basic barrier has more than two layers.

Mind Eye(true)A-
Mana Burst A
Independent Action A

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#fate