Information/Rules

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This is a command roleplay game. Credit for the idea goes to @UnitedWarriors. I know this is very overdone, but I wanted to try it out for myself.

First things first:

here's the order in which things can be found here:

Ranks

skills

commands

predators

events and seasons

rules

Ranks:

Leader- There is only one leader in the clan. The leader is the cat in charge. He/She is in charge of the clan. The leader can hunt, patrol, visit StarClan, and train. The leader has 9 lives and starts at skill level 10. My character Echostar will be the first leader.

Deputy- There will be two deputies in the clan. The deputies are second in command. One deputy will be a tom and the other a she-cat. The deputies can hunt, patrol, visit StarClan, and train. The deputies each start at skill level 10.

Head Medicine Cat- There is only one head medicine cat. The head medicine cat is in charge of all the other medicine cats. he/she can heal, forage, visit StarClan, and train. The head MC starts at skill level 10.

Medicine Cat- There are unlimited medicine cat spots. Medicine cats can heal, forage, and train. He/she can visit StarClan if he/she is accompanied by a head medicine cat or if he/she is skill level 10. Medicine cats will be given starting skill levels (3-7) when they enter the game.

Medicine Cat Apprentice- There are unlimited medicine cat apprentice spots. Medicine cat apprentices are 6-12 moons old. Medicine cat apprentices can heal, forage, and train. They can visit StarClan if they're accompanied by a head medicine cat. Medicine cat apprentices will start at skill levels 0-1

Warrior- There are unlimited warrior spots. Warriors can hunt, patrol, and train. Warriors will be given starting skill levels (3-7) when they enter the game.

Warrior Apprentice- There are unlimited warrior apprentice spots. Warrior apprentices are 6-12 moons old. Warrior apprentices can hunt, patrol, and train. Warrior apprentices will start at skill levels 0-1

Queen- Queens nurse kits. They will lose all energy until the kits are 4 moons old. At this point, They will get back 1 energy to use. Queens can play with kits.

Kit- Kits are 0-6 moons old. Kits can play with queens and other kits. They each only have 1 energy to use exclusively for playing.

Rogue- In this game, rogues are ex-clan cats. If you aren't satisfied with the clan, you can leave and become a rogue. Rogues must hunt at least every other day to sustain themselves. Rogues can do anything they could in their clan and they can raid the clan.

Skills:

Skill levels range from 0-10. Each cat has one skill level that determines the outcome of anything he/she does.

Hunting/foraging:

Skill level 0: 0 prey/herbs

Skill level 1: 0-1 prey/herbs

Skill level 2: 0-2 prey/herbs

Skill level 3: 1-2 prey/herbs

Skill level 4: 1-3 prey/herbs

Skill level 5: 1-4 prey/herbs

Skill level 6: 2-4 prey/herbs

Skill level 7: 2-5 prey/herbs

Skill level 8: 3-5 prey/herbs

Skill level 9: 4-5 prey/herbs

Skill level 10: 5 prey/herbs

Battle:

Skill level 0: 0 attack/defense

Skill level 1: 0-5 attack/defense

Skill level 2: 0-10 attack/defense

Skill level 3: 10-20 attack/defense

Skill level 4: 20-30 attack/defense

Skill level 5: 20-40 attack/defense

Skill level 6: 30-40 attack/defense

Skill level 7: 30-50 attack/defense

Skill level 8: 40-50 attack/defense

Skill level 9: 40-60 attack/defense

Skill level 10: 50-60 attack/defense

Healing:

Skill level 0: can't heal

Skill level 1: can heal slightly injured (2 herbs)

Skill level 2: same as 1

Skill level 3: can heal whitecough (2 herbs)

Skill level 4: same as 3

Skill level 5: can heal injured (4 herbs)

Skill level 6: same as 5

Skill level 7: can heal greencough (4 herbs)

Skill level 8: same as 7

Skill level 9: can heal severely injured (8 herbs)

Skill level 10: can heal yellowcough (8 herbs)

Commands:

each uses 1 energy unless otherwise specified

/Hunt with (Names)

this command sends your cat on a hunting patrol.

/Hunt alone

this command sends your cat hunting alone

/patrol with (Names)

sends your cat on border patrol. It's important to keep the border strength as close to 10 as possible otherwise you could get attacked. You need two or more cats on patrol. (Including yourself)

/forage with (Names)

this sends your cat foraging with others.

/forage alone

this sends your cat foraging alone

/Heal (Name)

this heals the cat you put in parenthesis.

/train with (Name)
This command will train your skill level by a half point

/Rankup to (New name)

this ranks up an apprentice to a warrior/med cat

/Rankup to (New rank)

this ranks up a kit to an apprentice

/go rogue

this turns your cat into a rogue.

/Create (Clan name) with (names)

this allows you to create a new clan. This command can only be used if the designated leader initiates it and he/she builds the clan with a medicine cat and at least two other warriors. if your clan does not have a medicine cat and/or two other warriors, the command will be dismissed.

/join (clan name)

if a new clan is made, you may join it using this command. Once you've switched clans, you can't go back.

/breed with (Mate's name)

when you breed it must be consensual and you will have between 2 and 5 kits.

/visit StarClan

this command is exclusive to leaders, deputies, and medicine cats. With this command, you can call upon StarClan for help. StarClan may or may not help you, but it's worth a shot.

/Defend

if something is attacking the camp, use defend to attack it.

/Hide

if something is attacking, use hide to stay safe from battle (No energy)

/play

only kits and queens can play. If a kit plays enough times, it will start at skill level one when made an apprentice. (1 energy)

(PM me if you get this message. Just say hi or something.)

Predators:

the game will feature:

Owls

Snakes

Foxes

Badgers

Dogs

These animals will only attack if the border strength gets low.

Rogues are actual players and can attack at any time.


Events and Seasons:

there will be many events added as the game progresses. As of now, there will only be 3 events.

Flood-destroys half the clan supplies and leads to sickness

-1 foraging for 1 moon following a flood.

Fire-destroys half the clan supplies and leads to death

-1 hunting for 1 moon following a fire

Storm-stops training for the day

-1 hunting and foraging.

There are the four typical seasons in this game that exist in warriors.

Green-leaf:

+1 hunting and foraging

Leaf-fall:

fires are more common

Leaf-bare:

- 1 hunting and foraging

New-leaf:

floods are more common


Rules:

1.) No bullying please

2.) No excessive gore/mating/birth scenes

3.) One cat per person

4.) Limit human swears

5.) Toms exist, too!

6.) Have fun!

If you have any questions, just comment or PM me!

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