Teams

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Clan team:
Doctor - unknown - heals someone every night

Detective - unknown - asks about someone every two nights

Medicine cat - known - gathers a certain kind of herb each night, if they have enough of an herb to heal someone, they may. If you are the medicine cat, you will get a pm from me with more details.

Leader - known - exile vote counts for two, has nine lives

Deputy - known - takes leader's place if leader dies. Receives a traitor trait from the spy every three nights

Innocents - unknown - vote in the exile vote, can accuse cats when someone dies

Apprentices - known - will know their mentor's role, and are on the same team as their mentor. Vote in the exile vote

Queens - known - vote in the exile vote, becomes an innocent when kits reach 6 moons old

Kits - known - cannot be killed until they are 6 moons old. Vote in the exile vote

Elders - known - vote in the exile vote

Clan spy - unknown - will be shown as a traitor to the other traitors, but does not know who the traitors are. Gives the deputy a trait of the traitors every three nights.

Neutral team:
Soulbinder - unknown - ships two cats together. If one dies or gets exiled, the other will follow in their footsteps

Copycat - unknown - can copy any other cat every three nights. The cat being copied then becomes the copycat

Silencer - unknown - mutes someone and learns a trait about some cat on a different team



Traitor team:
Leader - unknown - votes in the kill vote. Vote counts as two

Follower - unknown - votes in the kill vote

Accomplice - unknown - votes in the kill vote, takes over follower if they get exiled

Traitor spy - unknown - will be shown as innocent, knows who the traitors are and gets a trait of the clan spy every three nights

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