◦◈Challange 2◈◦

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Alright, I decided that we'd save the Capture the Flag game for another time. All of the events that occurred in those chains will have to be scraped.
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After being given a whole day and night to rest, the next challenge begins in the afternoon of the 4th day at park.
The team leaders escort the contestants into the rides district where Marlin is waiting with camera crew and filming equipment. The cameras are rolling as you all group toward him next to your leaders.

Behind Marlin was an impressively large enclosed structure that was definitely not there the day before. It had gone up over night but was stable as anything. The entrance had a red curtain hanging over it with the title "Devils Puzzle of Dares" stitched into it.

"Welcome, welcome!" Marlin calls as you all get settled into quite anticipation. "I call this challenge the Devil's Puzzle of Dares," he announced, looking absolutely pleased.
"Behind me is a structure in which individual rooms and stages have been made. You will each go through each room alone and try to beat the obstacle course.
Each room poses a different treat or decision that will determine wether or not you beat it.
You only get one turn and the first person to beat the maze, wins the prize that is at the end.
Bring you critical thinking skills and reflexes."

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Tasks:
• comment (on this page) entering the puzzle
• make decisions and react to obstacles you find.
• if you fail, you fail, bar none. You will be given a point score out of 20 to exhibit how you did.

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