The Jewel Thief

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Name
Anna Baynton
(An-uh Bane-ton)

Nickname
Scarlet

Gender
Female

Species
Human

Age
21

Rank
Thief
Smuggler

Family
Maria Baynton (Mother, Alive)
Baynton (Father, Alive)

Appearance

Outfit
The outfit in her image, plus a mask when she's in the act of stealing

Personality
Anna is a cunning woman, and also doesn't like being called Anna. She tells everyone her name is Scarlet, not wanting people to use her name to find out where she's from or who her family is, she also isn't very fond of her name.
Anna is a pretty good thief as well as smuggler, but she's not much of a fighter type. She prefers to do things quietly and quickly and to go unnoticed. She can defend herself alright, but she really isn't the best at it so she avoids conflict as much as possible. Only local criminals are aware of what she does, and they may tell others who are in need of her skills at times, but they keep it from the authorities, usually because if they go to turn someone in they'll be arrested too, they need her services, or because she can and will blackmail them.

Magic
None

Weapons
Hidden Knives

Other
She also runs a small shop full of just random items, you can buy from her there or sell if she's interested in what you have

Scenario
1.
The king has recently opened an old tomb beneath the castle. Word got out about how much treasure was in it, the rumors more specifically targeted the center piece jewel.
It didn't take long for people to start trying to steal items from the tomb, and all were caught until someone managed to get in and take the center piece jewel.
The king has sent many guards out to search the town, including you. During your search, you come to Anna's shop.

2.
Anna usually works alone. She'll occasionally work with others when she's smuggling, usually only if someone insists because it's their cargo, and does everything she can to avoid working with someone when stealing anything.
You, a thief, have somehow convinced Anna, or Scarlet as you know her, to let you work with her on a special job. She's tried to get out of it, but you refuse to be pushed out of the big score.
You're now waiting in the back room of her shop to discuss the plan to break-in to the royal vault.

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