Charts and Commands

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Refer to the chapter whenever needed. 

Contents: List of Commands, Hunting chart, Battle Chart, Foraging Chart, and Healing Chart.

List of Commands

(to see each command does scroll down to Command Details)

/hunt alone

/hunt with (1-3 names)

/patrol with (2-3 names)

/train battle-skill with (name)

/train hunting-skill with (name)

/train foraging-skill with (name)

/train healing-skill with (name)

/Forage alone

/Forage with (1-3 names)

/Heal (patients name)

/Breed with (mates name)

/Defend

/hide

/Don't eat

/Rankup to apprentice

/Rankup to medicine cat apprentice

/Rankup to (new warrior/ Medcat name)

/play

/Moonpool (uses 2 energy)

~

Hunting Chart

Skill Level 0: catches 0 prey

Skill Level 1: catches 0-1 prey

Skill Level 2: catches 0-2 prey

Skill Level 3: catches 1-2 prey

Skill Level 4: catches 1-3 prey

Skill level 5: catches 2-3 prey

Skill Level 6: catches 2-4 prey


Partner Bonus: +1 prey for every two cats hunting together

~

Battle Chart

Skill Level 0: score of 0

Skill Level 1: score of 1-20

Skill Level 2: Score of 10-30

Skill Level 3: score of 20-40

Skill Level 4: score of 30-50

Skill Level 5: score of 40-60

Skill level 6: score of 50-70

Enemies:

Rogues (x3): scores of 15-35

Foxes (x2): scores of 30-50

Badgers (x1): scores of 45-65

Foraging Chart

Skill Level 0: collects 0 herbs

Skill Level 1: collects 0-2

Skill Level 2: collects 1-2

Skill Level 3: collects 1-3

Skill Level 4: collects 2-3

Skill Level 5: collects 2-4

Skill Level 6: collects  3-4

Partner Bonus: +1 herbs for every two cats foraging together

~

Healing Chart

(cumulative; level 2 can also do level 1 things and so on)

Skill Level 0: cannot heal

Skill Level 1: can heal slightly injured (uses 3 herbs)

Skill Level 2: can heal whitecough (uses 4 herbs)

Skill Level 3: can heal injured (uses 5 herbs)

Skill Level 4: can heal greencough (uses 7 herbs)

Skill Level 5: can heal severely injured (uses 10 herbs)

Skill level 6: can heal redcough (uses 13 herbs)

Command Details

/hunt alone

Uses 1 energy

/hunt with (1-3 names)

Uses 1 energy

/patrol with (2-3 names)

Uses 1 energy

/train battle-skill with (name)

Uses 1 energy

/train hunting-skill with (name)

Uses 1 energy

/train foraging-skill with (name)

Uses 1 energy

/train healing-skill with (name)

Uses 1 energy

/Forage alone

Uses 1 energy

/Forage with (1-3 names)

Uses 1 energy

/Heal (patients name)

Uses 1 energy

/Breed with (mates name)

Uses 1 energy

/Defend

Uses 1 energy

/hide

Uses no energy

/Don't eat

Uses no energy

/Rankup to apprentice

Uses no energy

/Rankup to medicine cat apprentice

Uses no energy

/Rankup to (new warrior/ Medcat name)

Uses no energy

/play

Uses 1  energy

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