Counter Blast Heavy, Lets Conserve!!

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Ok this question (Which is a great one) came from 8mefox he asks "Lets say your deck is counterblast heavy, and your having difficulty un-flipping damage, what is a good way of conserving counterblasts if your clan doesn't have any decent counterchargers? Second, should you take damage on purpose for Limit Break skills and counterblast, or guard early game so those skills can be used later in the game and possibly save you?" Ok so my advice on this one is there are a few ways to conserve counter blast in a counter blast heavy deck, the first is to not use all effects at once. What I mean by that is if you are in a situation where you could activate a bunch of counter blast skills at once to set up for later on its best if you put a limit on how much of your counter blast that you will use since without counter chargers you need to make sure you choose what effects you want, and what effects you need. Another way to conserve counter blast would be to drop the number of counter blast units in your deck, making sure to replace the units with something that can do the job just as well allowing you to not make too much of a negative effect on your deck. As for the second part of the question whether you take damage on purpose to get Limit Break and counter blast, or guard early on...my advice on that is you should ask yourself what you feel is right, after all like many things in this game each fighter does things differently, for example honestly my opinion I would take the damage because the Limit Breaks could help in the game and I am left with a good number of cards in my hand but sometimes I will guard the attacks so I don't make the gap in damage too big. Well I hope that helps with your question and with that lets all continue to live in this golden age.

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