Welcome to The Land of The Spirit Wolves!

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This is just a chapter to explain each wolf tribe, some terms, the map, and fatal flaws. Hopefully, if you read this, you'll have a better understanding of the book.

***NOTE*** this chapter will be updated with every new piece of information that appears in the book and should be included here. If you're confused about something, please refer to this part, and if you still do not understand something, comment, and I will be happy to help.

Map Description:
Dark, murky green: The Unknown
Grey splotches: Mountain Rim
Darker blue: Crystal River and its branches(Cerulean, Aqua, and Cobalt Rivers)
Star: the Moonstone, on the Island of Life.
Dark grey/black area: Shadow Territory
Brown area: Earth Territory
Pale grey area: Wind Territory
Light green area: Cloud Territory
Orange area: Autumn Territory
Light blue area: Ice Territory
Purple dots: Tribe Camps

Tribe Descriptions:

Shadow Wolves
Looks: huge black wolves with a blaze of white fur from their muzzle to their chest.
Eyes: usually hazel, though sometimes brown, amber, or rarely green can appear.
Represent: Bravery
Camp: in the middle of their territory
Territory: largest territory, followed by Wind.
Fatal Flaw: Rage

Earth Wolves
Looks: pale brown with darker brown ears, tail-tip, paws, and cheek fur.
Eyes: usually a sharp brown or green, though there are some hazel.
Represent: intelligence
Camp: right next to the Cerulean River
Territory: fourth largest out of the six.
Fatal Flaw: Arrogance

Wind Wolves
Looks: pale grey all the way through
Eyes: usually yellow, though there are many with blue or green.
Represent: Thoughts/Thinking
Camp: right at the foot of Mount Crest
Territory: second largest, right after Shadow.
Fatal Flaw: Loneliness

Cloud Wolves
Looks: mottled white and very pale grey
Eyes: usually blue, though there can be green, brown, or very rarely hazel.
Represent: Fun
Camp: right at the edge of Autumn Territory and the Aqua River
Territory: smallest of the six
Fatal Flaw: Ignorance

Autumn Wolves
Looks: varying shades of auburn and russet fur all the way through
Eyes: usually amber, though blue, green, and rarely brown have been seen.
Represent: Song/Joy
Camp: right at the edge of the Cobalt River, closest camp to the Island of Life.
Territory: third largest
Fatal Flaw: Sorrow/Depression

Ice Wolves
Looks: pure white, with a rare extremely pale silver
Eyes: most commonly blue, though there are yellow, green, and amber as well.
Represent: Freedom
Camp: right at the foot of Mount Sky Touch
Territory: second smallest, only bigger than Cloud Territory.
Fatal Flaw: Fear

Moon Tribe
Looks: vibrant, glittering versions of the other tribes.
Eyes: bright, silvery versions of whatever eye color they had in the Green Forest.
Represent: each Moon Wolf is a Spirit Wolf who has died, so they represent Spirits.
Camp: there is no Moon Tribe camp.
Territory: they inhabit the sky above the Green Forest, otherwise known as the Star Forest.
Fatal Flaw: they have none.

Terms:

Spirit Wolves: a race of unique wolves with peculiar abilities, specific colors, and different communication forms that regular wolves.

Green Forest: everything that resides inside the Mountain Rim, also including the Mountain Rim itself.

Mountain Rim: the ring of mountains that encircle the Green Forest and separate it from the Unknown.

The Unknown: vaguely named for its mysteriousness, it is the area outside of the Mountain Rim that has never been explored by the Spirit Wolves. (There was one explorer, but she never returned)

Tribes: each individual group of Spirit Wolves.

Territories: a section of the Green Forest that is claimed by a specific Tribe. Other wolves may travel in a specific territory, but they must adhere to the rules of that Tribe, and cannot enter their Tribe Camp.

Tribe Camp: a center of a tribe's activity, also where mothers stay to raise their pups. It is the home of the leader of a Tribe as well.

Tribe Leader: the "head wolf" of each tribe, who performs various duties and ceremonies.

Council: every Tribe Leader is in the Council, and they decide what to do in any great danger. They also meet every Black Moon to consult with the Moonstone.

Island of Life: a small island at the center of the Crystal River that contains the Moonstone.

Moonstone: a smooth, spherical white stone that is embedded in the center of the Island of Life. It can be used to receive prophecies, or to occasionally get information from the heavenly Moon Tribe.

Training Cove: a large clearing at the foot of Mount Cove that is used for the training of pups, which lasts for four months.

First Training: when a pup of eight months or more goes to the Training Cove for the first time.

Black Moon: new moon, or when the moon is completely dark.

Half Moon: when the moon is half bright and half dark.

White Moon: full moon, or when the moon is completely bright.

Cloudpath/s: roughly an hour.

Run/s: roughly a minute.

Fatal Flaws:

Every tribe in the Green Forest has a Fatal Flaw, which is best described as the one thing that can literally destroy them from the inside.

To show the way a Fatal Flaw works, I'll use an Earth Wolf as an example.

If an Earth Wolf started to become to full of themselves, they would be indulging in their Fatal Flaw, arrogance. When they do this, a dark, blood-like red appears on their scruff, and if they continue to grow in their arrogance, the red spreads. It becomes more and more obvious, and it starts to affect them more and more. They slowly start to forget parts of their life, and they slowly start to nurture their Fatal Flaw. As it progresses over their body, it becomes harder for them to remember their own life, and their Flaw becomes more appealing.

The final step is when the red reaches their eyes. If it envelopes their eyes, they lose every part of themself to their Fatal Flaw, and they turn in to a Flawed Wolf, which is no longer recognized as a Spirit Wolf. The sole purpose of a Flawed Wolf is to spread their Flaw, which is why they are such a catastrophe.

As for reversing the effects, a wolf with red on them can indeed repent and get rid of the color, but only if they actually make an effort to. The farther in they get, the harder it is to want to repent, which is why it is important to catch it early. And while it is possible to reverse the effects when fur is the only thing that is red, as soon as it reaches their eyes, they are permanently a Flawed Wolf.

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