How To Train Your Dragon Species, Part 2

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Name: The Shimmering, Shock Howl.
Class: Strike.
Diet: meat, specifically deer and fish , and berries.
Animal Equivalent: wolves.
Fire type: static-electrical discharge.
Abilities: generating static electricity in fur
Colors; Gray, blue, red, white, yellow, brown, and black.
Habitat: Forest and beaches.
Trainable?: Yes, but only adults can be ridden.
Requester: ElectricFenrir

Name: The Devious, Death piercer.
Class: Sharp.
Diet:
Animal Equivalent: death stalker scorpion.
Fire type:
Abilities: most deadly forms of venom in and out of the archipelago, being able to have poison on its paws, claws, wing tips, and back. And having venom on their tails and fangs.
Colors; black, purple, red, yellow, orange, and gold.
Habitat: deserts, Savannah's, and mountainous highlands.
Trainable?: surprisingly, Yes.
Requested: Arbitertron

Name: The Polka-Death.
Class: Mystery.
Diet: algae, shrimp, mice, and sweets.
Animal Equivalent: Sea sponge.
Fire type: any it is hit by.
Abilities: being able to absorb all fire types except poisonous gas into their pores and redirecting them out their own north bsck at their attacker.
Colors: all of them.
Trainable?: Yes.
Habitat: beaches, and strangely in wrecked man-made places.

Name: The Musphelhide.
Class: Stoker.
Diet: insects, arachnids, and eels.
Animal Equivalent: Yellow banded salamander.
Fire type: acid globs.
Abilities: producing acid and fire on its skin that can melt rock with ease, and being able to recycle monstrous nightmare oil by consuming it and then using it to fuel its skins fire/acid.
Colors; black and yellow, Black and orange, black and red, black and green, white and yellow, white and orange, white and red, and white and green.
Trainable?:not by normal means.
Habitat: caves, chassis, deserts, and mountains.

Name: hive stingers
Class: Sharp.
Diet: honey and insects.
Animal Equivalent: Honey bees.
Fire type: Molten honey, and condensed fire blast.
Abilities: producing honey, emitting patterns on their wings to communicate, and
Colors; yellow, blue, green, white, and brown, all paired with black.
Trainable?: not by normal means, but even if done, only the queen can be ridden.
Habitat: caves, Savannah's, chasms, and forest.

Name: The Silent Terror,
Class: Strike/Fear.
Diet: other dragons (specifically night furies), yak, and sheep.
Animal Equivalent: Great horned owl.
Fire type: High impact plasma blast.
Abilities: echolocation,  making its patterns glow, and being able to pick up things with their claws.
Colors; White, brown, purple, and black,
Trainable?: Yes.
Habitat: anywhere where it can perch and wait.

Name: The elusive Estrwing.
Class: Stoker.
Diet: grass, eggs, bugs, nuts, and sweets.
Animal Equivalent: jackalope.
Fire type: none.
Abilities: cloaking themselves, and mimicking other dragons sounds.
Colors; pink, white, red, brown, blue, purple, yellow, and orange.
Trainable?: Yes.
Habitat: unknown.

Name: The fearsome fernstrike.
Class: Mystery.
Diet: bugs.
Animal Equivalent: Fern.
Fire type: poisonous haze.
Abilities: tendrils on wings that can grab things, and a nervous system that allows them to instantly freeze up to act as foliage.
Colors; shades of green.
Trainable?: Yes.
Habitat: anywhere that has a lot of plants.

Name: The devious depthlurker
Class: Tidal/Mystery.
Diet: anything it can trick wotgbits bioluminescence.
Animal Equivalent: Dragonfish
Fire type: a bioluminescent acidic gel.
Abilities: bioluminescence that can light up and change color at will, seeing colors beyond normal the average color spectrum, and a dislocating jaw that makes it look like it's head is ripped apart.
Colors; blue, purple, black, and brown.
Trainable?: unknown but plausible.
Habitat: beaches, lakes, swamps, and deep parts of the oceans.

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