TRADITIONAL
/Hunt alone
Gains prey, but no partner bonus. one energy
/Hunt with...
Still gains prey, but +2 per partner. one energy
/Forage alone
Gains sticks, but no partner bonus. one energy
/Forage with...
Still gain sticks, but +3 per partner. one energy
/Patrol with...
Must have at least three cats for it to count. two energy
/Gather alone
Gains herbs, no partner bonus. one energy
/Gather with...
You still gain herbs, +1 for every partner. one energy
/Bond with...
Requires no energy, allows you make friendships
/Ask to become mates with...
Become mates with the cat(s) whom you love! no energy
/Accept mate proposal
You've accepted it, now for round two. no energy
/Breed with...
This cost one energy and your she becomes pregnant
/Heal (Cat's name)...
Only for Fallen Angels or Angel Apprentices. one energy
/Rank up (Cat's name)...
Once your luminescence or angel apprentice reaches a certain age and has all the required skills met. no energy
/Demote (Cat's name)...
Guardian Host only, whenever a high ranked cat commits a sin. one energy
SPECIAL
/Assign (Cat's name) to (rank)...
Only high ranked cats can do this, whenever a person doesn't decide what they want their miracle to be. no energy
/Exile (Cat's name)....
Guardian Host only, during a trail a cat can be exiled if the evidence is found right once committing a sin. one energy
/Force (Cat name) and (Cat name) to become mates...
LightSpot can do this one only, if there isn't enough mates. no energy
/Name (kit number) to...
Havens and believers are only allowed to do this, since it is their kit (or foster kit). no energy
/Hide alone
When an extreme event comes around and you only wish to save yourself. one energy
/Hide with...
When an extreme event comes around and you want to protect another cat other than yourself. three energy
/Defend clan
Use this during animal attacks on the clan, will take half an energy
/Escape
Weather events force you out of TornadoClan. one energy
/Train __ skill with...
To be used when someone offers to train another cat or their apprentice. one energy
SIN
/Destroy (den name)
To keep your enemies occupied. half energy
/Eliminate fresh kill-pile/herb stock
Allow yourself some time to get away. half energy
/Escape
Alone or with someone else, that way no one could find out it was you. half energy
/Disable (Cat's name)
Taking action into your own paws by hurting someone else's cat, a random dice roll will tell the damage. two energy
/Kill (Cat's name)
It could be anyone, so make it a good choice! two energy
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